THE HOLLOW

Five Nights of Devotion

Mizuki has locked you in her house. You have five nights to get out, and she has been watching you for a very long time.

1-4 player co-opSolo offlineWindows4 endings
Move to aim your flashlight · F toggles it
The story

It started with a text.

Three weeks ago, a girl named Mizuki started talking to you. She was sweet. A little shy. She asked you to dinner at a little restaurant by the river.

“You always sit by the window on Fridays. Black coffee, one sugar.”MIZUKI, ON YOUR FIRST DATE

You never told her that. After dinner she insisted you see her family's house, just for a moment. While she made tea, you found a door she didn't want you to open. Hundreds of photos. You at work. You at home. You, asleep.

Mizuki and the player at a candle-lit restaurant table
Friday night
Walking up to the dark house at night
“It's so quiet out here.”
A red room whose walls are covered in photographs
The door you weren't meant to open
Mizuki● online
hi... it's me, from the café
are you free friday? ^^
sure! where?
I know a place you'll love
I know everything you love <3
Five nights

Survive until dawn. Five times.

Each night is a race against the clock. Get caught by everyone or run out of time and the next night begins. Doors you unlocked, power you restored and secrets you found stay with you. The supplies move around.

I

The Beginning

Get out of your room. Learn the halls. Find keys and tools.

II

The Locked Secrets

Restore the power. Find the security room.

III

Her Obsession

Find out who she really is. Her room hides something.

IV

The Escape Plan

Gather what you need for a way out.

V

Until We Meet Again

Last chance. Get everyone out before dawn.

7:00minutes per night on Normal
29rooms, from attic to tunnel
8documents to uncover
4players, one house
Mizuki standing in a tatami room in front of paper shoji screens
I can hear you breathing.
Mizuki

She learns you.

Mizuki isn't on a script. She patrols her house, listens, searches and remembers. Every night she gets a little closer to knowing exactly where you'll go.

  • She hears youRunning, doors, breaking glass. Throw a bottle to pull her the other way.
  • She sees youFlashlights and open doors give you away. She searches where she last saw you.
  • She remembersHide in the same spot too often and she'll notice. Keep doing it and she'll come for you there.
  • She preparesFrom night three she lays traps. “Careful where you step, darling...”
Three ways out

One of them is always wrecked.

Each game, one exit is ruined before you even wake up. You won't know which until you go looking.

WRECKED

The main gate

The way you came in. Old iron, heavy chain, and a key she keeps somewhere in the house.

Gate keyPower
WRECKED

The garage car

Fuel, a spark plug and the key. Then drive it yourself, down the gravel and through the gate. The engine is loud. She will come running.

FuelSpark plugCar key
WRECKED

The drainage tunnel

Below the basement. Three levers lift the grate, and only a note from her grandfather says in what order.

Basement keyLever order
How you survive

Hide. Crawl. Run when you have to.

Third-person view down a wooden corridor with Mizuki at the far end

Up to four friends

Play solo offline, host on LAN or online, or run a dedicated server. Caught friends end up in a cage, and someone has to find the key.

Mizuki in the library between tall bookshelves

Crawl under everything

Slide under beds, tables and desks. Slower, quieter, harder to spot. But if she saw you go under, she'll come and look.

The brick storehouse with an old wheelchair beside a red door

The storehouse cages

Get caught and you wake up behind bars in the old kura. A friend with the Cage Key can still get you out.

Mizuki in a narrow wooden hallway

Stamina that runs out

Sprint until you're out of breath. Energy drinks hidden around the house buy you a few more seconds.

Mizuki in the entrance hall next to a MISSING poster

A house full of clues

Diaries, a therapist's letter, a security tape, a polaroid you'll wish you hadn't seen. Find all eight for the secret ending.

Third-person view in a bright tatami room

A real Japanese house

Tatami bedrooms, a genkan, a family shrine, an attic loft, a basement, a koi pond garden. Learn it before she does.

Difficulty

How badly does she want you?

Found in the house

Her diary remembers everything.

Diary · the rain

It was raining the day we met. I had no umbrella, and you held yours over me at the bus stop and got soaked yourself. You don't remember. I remember everything.

Diary · the café

You go to the same café every Friday. Window table. Black coffee, one sugar. I sat three tables behind you for eleven months before I said hello.

Diary · the plan

I've made a room just for you. Soft sheets. Your favourite books. Nothing out there deserves you the way I do. Once you see it, you'll understand.

Three diary pages, a grandfather's note, a letter from Dr. Hara, a polaroid, security tape #400… and one more, hidden where only she would keep it.

Controls

Learn them before the lights go out.

WASDMove
ShiftSprint
CCrouch
ZCrawl
EInteract / hide
FFlashlight
RSwap battery
GThrow a bottle
HMedkit
BEnergy drink
JJournal
VFirst / third person
Play

Come home.

THE HOLLOW is an indie horror game for Windows PC, made by YORIGAMIX.

The game's title screen
Solo, offlineNo network at all. Pick Easy, Normal or Hard and go in alone.
Co-op, 1-4 playersHost on LAN or online. Friends join with the address shown in the lobby.
Dedicated serverA windowless server for a spare PC or cloud machine. The first to join runs the lobby.
Download for Windows · coming soon Online play needs UDP port 7777 open, a VPN like Tailscale, or the dedicated server.
TogetherLeft BehindForever???